pathfinder vampire class

Hit Dice: Change all racial Hit Dice to d8s. If the creature is not a vampire, this attempt fails at the last moment; the vampire hunter realizes that the target is not a vampire. In effect, the vampire hunter “loses” the old spell in exchange for the new one. They cannot endure running water, and a simple wooden stake through the heart is enough to slay a vampire—at least until the stake is removed. Undying Ferocity (Ex): The vampire gains 2 claw attacks that deal 1d4 damage (or increases the base creature’s existing claw damage by 1 die step; damage given is for medium creatures) and gains temporary hit points equal to 1/2 the damage dealt with these claws (but does not slake his thirst). Once this decision is made, the vampire hunter cannot change which vampiric focus he knows. A jiang-shi retains its appearance at the time of reanimation. A vampire hunter can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is undead, learning the strength of its aura as if he had studied it for 3 rounds. Disclaimer. | 3.5e SRD The man stands paralyzed with fear as the three vampire women surround him and begin to eviscerate him with their sharp claws. Once you have the first level, you may choose to continue leveling your character as normal, or you can level your vampire class, improving your vampiric abilities. A vampire hunter’s selection of spells is limited. At first level she increases her Dexterity by 2 and gains Lightning Reflexes as a bonus feat. | PF2 SRD. But those that choose to embrace death become something more than the vampires they were. At 4th level, any piercing weapon or sharp tool (such as a piton) a vampire hunter drives through a vampire’s heart is treated as a wooden stake for purposes of creatures who are vulnerable to them. Disclaimer. | Dungeon World SRD Their powers are based on charisma, as most vampire abilities are. | 13th Age SRD The vampire can give telepathic orders to these creatures as long as they are within 100 feet, but they can't communicate back. The Difficulty Class for a saving throw against a vampire hunter’s spell is 10 + the spell level + the vampire hunter’s Wisdom modifier. At 16th level, the deflection bonus increases to +4. That's what I imagine Dracula might be in Pathfinder, anyway. A vampire hunter can cast can a certain number of spells of each spell level each day. | GumshoeSRD The DC of the Fortitude saving throw increases by 2 for every additional day the vampire hunter has been traveling for more than 8 hours. Greater Vampire gain no proficiency with any weapon or armor. Most people, when the topic is brought up, immediately think of the "Tolkienish" races - the humans backed by elves ad dwarves, gnomes and halflings, and maybe halfbreeds of human with elf or orc, if … Sell at the Open Gaming Store! Saves: Ninjas have one good save (Reflex), and depend on Dexterity, but don't get Evasion until at least 10th level. Each vampiric focus grants the vampire hunter a bonus or special ability. Only vampires, or more accurately undead that drink blood, can take this class. But some vampires can taste greater power at the edges of their being, a promise that whispers itself in the aftertaste of hot blood and in the silent moments beneath the sickle moon. The following are the class features of the vampire hunter. This often makes vampire hunters just as feared as the undead they hunt. (Unlike spells per day, the number of spells a vampire hunter knows is not affected by his Wisdom score. Check out our other SRD sites! At 8th and 16th level, the vampire hunter learns an additional vampiric focus. Vampire Slayer's Kit: This small, latched wooden case contains numerous tools and devices used in hunting and slaying vampires. Pathfinder Vampire Hunter Class. Vampiric Heart: The vampire hunter gains energy resistance equal to half his level against cold and electricity. Armor Class: Natural armor increases to +4, unless the base creature's natural armor is already +4 or higher. Vampire hunters are the vanguard in the battle against evil, but know to value the perspective, support, and magic of other expert adventurers. If vampires themselves are relatively rare, then vampires who have the vampire class are exceptionally rare. The vampire hunter’s class skills are Bluff (Cha), Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (geography) (Int), Knowledge (local) (Int), Knowledge (religion) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), Stealth (Dex), Survival (Wis), and Swim (Str). Class Feature. A Pathfinder vampire that's exposed to "direct sunlight" is on the first round staggered and on the second consecutive round destroyed utterly. At 2nd level, a vampire hunter can travel for an extended period of time without rest. Vampiric Might: The vampire hunter gains a +2 enhancement bonus to Strength and his weapons are always treated as magical for the purpose of overcoming damage reduction. A vampire hunter cannot cast inquisitor orisons or inquisitor spells that are higher than 4th level using this class feature. He's thinking of a "not so evil" vampire, but not necessarily a good one. | Swords and Wizardry SRD This allows the vampire hunter to cross water, open air, lava (though he takes fire damage as normal if not immune), and the like without falling or sinking. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Why is there a vampire-looking chick portrait? The arcanist has a strange “prepared spontaneous” spellcasting scheme, but it’s highly advantageous. Traveller SRD Magus: A Jiang-Shi-Born dhampir will make an excellent Dex-based Magus, but the penalty to Constitution does make one consider closely the idea of getting into melee, and because of that the Myrmidarch is the obvious choice of archetypes. Character optimization guides for Pathfinder's classes. Moroi vampires tend to place great importance on maintaining an appearance of civility and high class, and as such spend a great deal of effort in refining their personal appearance. At 6th level, the vampire may also cast charm monster up to twice per day as a spell-like ability with a caster level equal to his character level. AC 24; Fort +11, Ref +14, Will +17. If this is your first visit, be sure to check out the FAQ by clicking the link above. Items that would have no direct effect against the target (such as a fishing hook or a lantern) or that require another combat maneuver to use (such as a rope or manacles) cannot be used as part of this ability. Human psychic vampire slayer 7 (Pathfinder RPG Advanced Class Guide 53) LE Medium undead (augmented humanoid) Init +7; Senses darkvision 60 ft., thoughtsense; Perception +22 Defense AC 22, touch 14, flat-footed 18 (+4 armor, +3 Dex, +1 dodge, +4 natural) hp … The vampire hunter can have only one vampiric focus active at a time. Recent Changes You are a monster, plain and simple. A sunrod does not increase the light level in normal light or bright light. Vampiric Sight: The vampire hunter gains darkvision to a range of 60 feet (if he already has darkvision, its range increases by 30 feet). Check out our other SRD sites! FAQ. 243 XP 51,200 Half-elf vampire magus 14 (Pathfinder RPG Ultimate Magic 9)NE Medium undead (augmented humanoid, elf, human) Init +6; Senses darkvision 60 ft., low-light vision; Perception +35 Defense AC 28, touch 14, flat-footed 25 (+7 armor, +1 deflection, +2 Dex, +1 dodge, +7 natural) hp 150 (14d8+84); fast healing 5 At 1st level, a vampire hunter gains a bonus feat. | The Modern Path SRD #1. Most vampires were once humanoids, fey, or monstrous humanoids. To learn or cast a spell, a vampire hunter must have a Wisdom score equal to at least 10 + the spell level. | Starjammer SRD Ending the vampiric focus is a free action. Vampire Dash: All of the vampire hunter’s movement speeds are increased by 5 feet. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.I will use the color coding scheme which has become common among Pathfinder build handbooks. The Pathfinder universe extends and modifies the 3rd edition of Dungeons and Dragons, another role-playing game. This effect ends after these rounds have elapsed, after the vampire hunter loses the temporary hit points, or once this focus is no longer active, at which point the vampire hunter immediately becomes corporeal and loses these temporary hit points. Vampiric Cunning: The vampire hunter gains a bonus on Perception and Stealth checks equal to half his level. If the corpse is returned to life and subsequently killed by a vampire again might it become a vampire spawn. These champions of the living track their blasphemous prey, learn their weaknesses, and bring them low. Like the Kingmaker Adventure Path upon which the game is based, Pathfinder: Kingmaker features hours … As a swift action, the vampire hunter can activate his vampiric focus. Type: The creature's type changes to undead . At fifth level, she may use this ability at will. Character Sheets The modifiers for surfaces don’t apply (as a gaseous creature leaves no impressions during its passage) but other conditions do. | Design Finder 2018 While all vampires are graced with the power of undeath, most are content to take the gifts that death has given them and rely primarily upon the training and power they enjoyed in life. As undead, vampire spawn use their Cha modifier to determine bonus hit points (instead of Con). | Swords and Wizardry SRD Type: The creature’s type changes to undead (augmented). Vampire, Vampire Lord Vampire Lord CR 15 Source Monster Codex pg. AL: Any evil. At 17th level, upon confirming a critical hit against an undead creature, the vampire hunter can attempt a special combat maneuver check to produce an item and immediately use it upon that foe. | 5th Edition SRD This is, to an extent, understandable – even the most evil and monstrous of vampires is not likely to enjoy constant reminders of their death, nor of the fragility of their current existence. The vampire hunter (and his mount, if he has one) can walk 16 hours in a day of travel without it being considered a forced march, but at the end of that day, he must attempt a DC 15 Fortitude saving throw. | Fudge SRD For full a list of specific vampires on Golarion, see Category:Vampire/Inhabitants. I could maybe see a Mesmerist. Every day the vampire hunter can allow a number of companions equal to half his level (plus their mounts) to also benefit from his relentless ability. This essentially means that she adds those levels of Greater Vampire to her levels of the previous class and determines her class features (such as power points, initiator level, and bonus feats) accordingly. At 8th level, this bonus increases to +4, and he can cast charm person as a spell-like ability a number of times per day equal to his adjusted Charisma modifier. 4e did it, but can Pathfinder? His base daily spell allotment is given on Table 1–1: Vampire Hunter. A vampire can suck blood from a grappled opponent; if the vampire establishes or maintains a pin, it drains blood, dealing 1d4 points of Constitution damage. At 14th level, as a standard action a vampire hunter can denote one target within his line of sight that he knows is undead as his quarry. At 1st level, the vampire hunter must select one common vampiric power to mimic from the vampiric foci listed below. Vampire (PC Template) Vampire is an acquired template that can be added to any living, corporeal humanoid, fey, or monstrous humanoid (hereafter referred to as the base creature). Probably more Sorceress - especially with draconic type powers. Vampire, Vampire Savage Vampire Savage CR 10 Source Monster Codex pg. It has the following special ability: Undead Barbarian An undead creature with the ability to enter a rage gains the morale bonuses from rage despite being immune to morale effects. A vampire hunter knows the sinister power of the undead. Legal Information/Open Game License, Fan Labs | The Modern Path SRD A Pathfinder vampire that's exposed to "direct sunlight" is on the first round staggered and on the second consecutive round destroyed utterly. Role: Vampire hunters obsessively stalk their quarry— not just vampirekind, but all those supernatural beasts and undead terrors that serve the Nobility. Probably more Sorceress - especially with draconic type powers. Pretty much the definition of tier 1. If the vampire hunter chooses to destroy the target, the target is killed. Pretty interesting class, but that capstone is a mess. Enemies will load up … CR: Same as the base creature + 2. AL: Any evil. In particular, vampires that favor subtlety of action stand to benefit most from the powers afforded to them by reaching deeper into their deathly nature. At 11th level, a vampire hunter can intensify a vampire’s revulsion to strongly presented holy symbols. He is willing to fudge the stats and powers to keep him from being too strong. In addition, he receives bonus spells per day if he has a high Wisdom score. If the target creature is a vampire and the vampire hunter has a wooden stake in his possession (or a similar item affected by his stake ability), he can drive the stake through the vampire’s heart as though it were helpless, slaying it immediately. The druid is notable for the significant changes to wild shape—those definitely hurt the class relative to 3.5e. 1 Acquired/Inherited Template Acquired Simple Template No Usable with Summons No Creating a Vampire “Vampire” is an acquired template that can be added to any living creature with 5 or more Hit Dice (referred to hereafter as the base creature). Upon reaching 6th level, and every six levels thereafter (12th and 18th), a vampire hunter can choose to learn a new combat or technique feat in place of a combat or technique feat he has already learned. These typically include rat swarms, bat swarms, and wolves, but can include other creatures. Pathfinder is a system of revised sourcebooks based on the 3.5e SRD by WotC. This bonus increases to +4 at 8th level and +6 at 16th level. If the vampire would gain an animal companion from another source (such as druid levels), he instead possesses a single animal companion at his highest effective druid level, plus one. Upon reaching 7th level, and at every third vampire hunter level thereafter (7th and 13th), a vampire hunter can choose to learn a new spell in place of one he already knows. Do not recalculate class Hit Dice, BAB, or saves. | PF2 SRD. Do not recalculate class Hit Dice, BAB, or saves. AL: Any evil. At each new vampire hunter level, he gains one or more new spells as indicated on Table 1–2: Vampire Hunter Spells Known. But ultimately, the druid’s spellcasting was always her best feature, and she still has it. A vampire uses the base creature’s stats and abilities except as noted here. Vampiric Agility: All of the vampire hunter’s movement speeds are increased by 5 feet. It's made of a thicker, heavier cotton, but it's still soft. Or even a Necromancer. The class skills for a greater Vampire is Knowledge (Religion) (Int). | FateCoreSRD He can use each vampiric focus for a number of minutes per day equal to his level. Senses: A vampire gains darkvision 60 ft. Armor Class: Natural armor improves by +6. This site may earn affiliate commissions from the links on this page. She does not, however, gain any other benefit that a member of that class might have gained (such as Hit Dice, base attack bonus increases, or skill points). Pathfinder is a tabletop fantasy role-playing game created by Paizo Publishing. Any excess healing that would bring the greater vampire above her full maximum hit point total is lost. These beings are known, out of both respect and fear, as greater vampires. A character’s class is one of his most defining features. A language: this 1-foot-long, gold-tipped, iron rod glows brightly when struck as a spell-like ability at (! To 15 the man stands paralyzed with fear as the base creature 's armor!, Ref +14, will +17 fifth level, his movement speeds are increased by 5 feet is made the... Slaying vampires more new spells as indicated on Table 1–1: vampire hunter character class Tabletop RPG Gaming baseball! 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